Week4

Modeling

This week in class, I learned the basic techniques of using ZBrush and made some simple attempts.

Based on my sketch design of the forest cabin, I created an initial 3D model of the cabin. In the process, I used techniques such as mirroring, multiple cuts, and adding subdivisions to build the general structure of the cabin.

My Pain Sketch Designs for the Final Project’s Main Objects

Reference

My Design Sketch 1 — Wasteland Venom Off-Road Vehicle

My Design Sketch 2 — Wasteland Windmill

With the completion of my sketch designs, I will proceed to model these two designs in the coming stages.

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