Modeling
In this week’s classes, I learned how to retopologize a dog model, reducing the polygon count of a complex model while keeping it reasonable.

I also learned about constructing the model and materials for a balloon.

Meanwhile, in Substance 3D Painter, I learned some basic material-adjustment functions and practiced layering multiple materials.

UE5 Water System
In class, I learned some foundational knowledge about how to construct water bodies in UE5.


In addition,I imported the finished my cabin materials and model into Unreal Engine to prepare for the upcoming scene.

Leave a Reply